001/* 002 * Copyright 2010, 2011 Institut Pasteur. 003 * 004 * This file is part of ICY. 005 * 006 * ICY is free software: you can redistribute it and/or modify 007 * it under the terms of the GNU General Public License as published by 008 * the Free Software Foundation, either version 3 of the License, or 009 * (at your option) any later version. 010 * 011 * ICY is distributed in the hope that it will be useful, 012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 014 * GNU General Public License for more details. 015 * 016 * You should have received a copy of the GNU General Public License 017 * along with ICY. If not, see <http://www.gnu.org/licenses/>. 018 */ 019package plugins.tutorial.vtk; 020 021import icy.painter.Overlay; 022import icy.painter.VtkPainter; 023import vtk.vtkProp; 024import vtk.vtkTextActor; 025import vtk.vtkTextProperty; 026 027/** 028 * This class shows how to use VTK to render a simple 2D text as 3D painter 029 * 030 * @author Stephane 031 */ 032public class VtkText2DPainter extends Overlay implements VtkPainter 033{ 034 // vtk object 035 private vtkTextActor textActor; 036 037 public VtkText2DPainter() 038 { 039 super("VTK 2D text"); 040 041 init(); 042 } 043 044 // init vtk objects 045 private void init() 046 { 047 // VTK 2D text object 048 textActor = new vtkTextActor(); 049 textActor.SetInput("VTK text test"); 050 051 final vtkTextProperty textProperty = textActor.GetTextProperty(); 052 053 // change text properties 054 textProperty.SetFontFamilyToArial(); 055 textProperty.BoldOn(); 056 textProperty.ShadowOn(); 057 textProperty.SetFontSize(30); 058 textProperty.SetColor(0.5, 0.5, 0.5); 059 textProperty.SetShadowOffset(2, 2); 060 061 // set text position 062 textActor.SetPosition(100, 300); 063 } 064 065 @Override 066 public vtkProp[] getProps() 067 { 068 return new vtkProp[] {textActor}; 069 } 070}